Jeff
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Post by Jeff on May 18, 2011 13:00:35 GMT -4
Oh, I'm used to Darren's slander. In any case, I can't find the rule at the moment, but yes, I believe if you're affected by the same exact condition, you don't have to roll against each instance of it. But you do have to roll separate for different conditions.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on May 18, 2011 13:31:11 GMT -4
I blame the dice roller for everything.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 18, 2011 14:39:53 GMT -4
Excuse the lengthy inner dialogue. Belarin had a "Caves of Androzani" moment, which will make sense to the Doctor Who fans. Adric?
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on May 18, 2011 14:52:59 GMT -4
I don't know what the big discussion is about. It's very obvious that Condign's six points of damage will kill the draco-boney-lichy thing and end the encounter. (Not that a 20 would even hit the thing, but I'll blame that on the dice roller too.)
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on May 18, 2011 15:27:19 GMT -4
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on May 18, 2011 17:39:42 GMT -4
Mike: Hello, didn't you see the above? Condign might have done six points of damage! Count 'em. Six! Puleez!
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Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
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Post by Dave W. on May 18, 2011 20:25:14 GMT -4
Mike: Hello, didn't you see the above? Condign might have done six points of damage! Count 'em. Six! Puleez! Yeah and I was good for 32 last round! Woot! I guess the draco-skel isn't a minion...
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Ken
Belarin Malizia
Belarin
Posts: 5,691
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Post by Ken on May 18, 2011 22:52:30 GMT -4
Nicely done, folks. <Invoke Shemp>Lemmeattim lemmeattim! </Dispel Shemp>Get the critical hit...get the crappy damage role...if it isn't one thing, it's another...lol! No worries there, Joe! Critical hit = max damage. Huzzah!
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Post by Dave B. on May 19, 2011 0:55:49 GMT -4
Yay! I'm helping. As long as you guys keep doing stuff that gives Shorak combat advantage, he gets to roll his extra sneak attack damage. Unfortunately, he only has a few powers that are going to be useful against the bone dragon.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 19, 2011 8:36:41 GMT -4
As long as you guys keep doing stuff that gives Shorak combat advantage, he gets to roll his extra sneak attack damage. Thanks for the reminder. More damage is good, we'll try to keep that in mind!
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Ken
Belarin Malizia
Belarin
Posts: 5,691
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Post by Ken on May 19, 2011 9:18:27 GMT -4
Dave, In a friend's campaign, I have a druid/fighter who has a druid at-will power that grants combat advantage on the target every round. He would be Shorak's best friend.
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Jeff
Administrator
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Post by Jeff on May 19, 2011 9:42:34 GMT -4
Mike, I need a plan B from you.
If, during this round, Syrdan shifts 1 square (as he's doing), but before he can attack gets pushed 1 square back away from the bone dragon, what would be Syrdan's your action? If he shifts 1 square to get closer again, that would be a second move action and then he wouldn't be able to attack. So I need to know what your choice would be.
Thanks.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 19, 2011 13:08:46 GMT -4
Besides cursing out the big guy for being a cheapshot artist with his wretched immediate interrupt? If he's moved somewhere within melee range, he won't move back, and just attacks. If he's moved 1 square out of melee range, he shifts 1 square back to where he was, and doesn't attack. He doesn't have any ranged attacks that are worth a darn, and keeping in melee with the big guy is more important at this point. If he's moved more than 1 square, not sure yet.
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Jeff
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Post by Jeff on May 19, 2011 16:06:12 GMT -4
Besides cursing out the big guy for being a cheapshot artist with his wretched immediate interrupt? Not going to deny that! But give ol' bony a break; he's got an entire party of adventurers to manage on his turn. He's got to have one or two immediate interrupts built in. Thanks.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 19, 2011 16:25:05 GMT -4
So give the poor widdle solo a break? Um, no.
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Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
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Post by Dave W. on May 19, 2011 16:25:56 GMT -4
I'm dying to see what Boney's "I'm bloodied but now I get to use my Power of Party Slayage!!" power is.
Hmmm, maybe I shouldn't say "dying" in this context...
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Jeff
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Post by Jeff on May 19, 2011 17:52:10 GMT -4
Okay, so four of you are stunned for a round and Adamant's become a chew toy.
I'd like to point out that despite this, this fight is going amazingly fast, all things considered. You guys don't see it as much, but as I crunch the numbers for attacks, I'm finding those minor bonses to defenses and occasional bonuses on attack rolls really have mattered. Without Adamant's Divine Challenge, for example, Tangat would have been stunned again this round. They've made the difference.
And Mike, that sunblade sure was a good choice for a starting magic item. Being able to use radiant damage even on an opportunity attack really helps.
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Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
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Post by Dave W. on May 19, 2011 18:38:23 GMT -4
To be clear: For round 10, the following people are stunned and therefore unable to act (except for some minimal free action dialogue, if you want it):
Adamant Condign Belarin Streko this was not what I meant by a stunning flanking maneuver! That was a good round on both sides.
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Jeff
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Post by Jeff on May 19, 2011 19:24:06 GMT -4
Agreed, Dave. I'm enjoying the dynamics of these elite and solo fights.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on May 19, 2011 20:44:32 GMT -4
Jeff, is it possible to voluntarily NOT use a secondary effect of a power? In other words, Kal has powers that, if they hit, push a target. Could he choose to not push the target?
Second, if he did push a target, and pushing that target would push it into allies, what would the effect be?
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Jeff
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Post by Jeff on May 19, 2011 21:03:06 GMT -4
Darren, sure thing. You can opt out of a secondary effect, I see no issues with that. As for pushing into allies, generally speaking, no: Forced movement can’t move a target into a space it couldn’t enter by walking. The target can’t be forced into an obstacle or made to squeeze into a space. But I imagine some powers may exist that have special rules with that.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 20, 2011 8:18:43 GMT -4
Much as I hate doing this, Syrdan shouldn't be able to shift 4 squares to follow Ol' Boney. The attack Syrdan got was a melee basic attack, which came from his opportunity attack. So he doesn't get the benefit of shifting, which comes from the use of Bond of Pursuit power.
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Jeff
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Post by Jeff on May 20, 2011 8:24:40 GMT -4
Ahh, for some reason I was thinking the Bond of Pursuit was still in effect, but yeah, that's only if he used it in the same round, right? It's not enough to just use it once. Okay, adjusting...
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 20, 2011 8:28:13 GMT -4
He never got to use Bond of Pursuit. That was the attack that got foiled by the immediate interrupt of the tail slap.
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Jeff
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Post by Jeff on May 20, 2011 8:30:02 GMT -4
Right.
My website (which hosts the pictures) seems to be having issues at the moment, so give me a bit to update the map.
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Jeff
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Post by Jeff on May 20, 2011 8:50:58 GMT -4
Okay, map updated.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 20, 2011 11:49:13 GMT -4
Sorry ... just realized the big guy should've taken an additional 6 points of damage from Syrdan this past round. Gotta love the Avenger's Censure class feature. If your oath of enmity target moves away from you willingly, you gain a bonus to damage rolls against the target equal to 2 + your Dexterity modifier (total 6) until the end of your next turn.
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on May 20, 2011 16:21:19 GMT -4
Mike:
You're the man with the hot die at the moment. That's why I opted for an encounter power rather than start with a daily power. Next round, however, I will begin using my big guns. If everyone can get within 10 squares, a heal is on the way. Plus, Dave W., Adamant is going to get an extra heal.
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Mike
Syrdan Sar Dathiel (Elf)
Syrdan
Posts: 863
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Post by Mike on May 20, 2011 16:26:50 GMT -4
I wouldn't say so much "hot die" as "I get extra rolls". The oath of enmity was one of the main reasons I wanted to play an avenger. Put them on a single opponent and they will beat that opponent down hard. It's why I got so frustrated with the battle against Krez. Syrdan still hadn't touched his daily powers against him, or most of his encounters. I don't know if we would've beaten him if Syrdan had gotten into melee with him, but he could've worked him really bad. Switching topics ... Ken, "Let's show this bony muffin how we do things in Khorvaire." Sounds awfully familiar ...
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Jeff
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Post by Jeff on May 20, 2011 16:45:50 GMT -4
Sorry ... just realized the big guy should've taken an additional 6 points of damage from Syrdan this past round. Got it!
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