Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on Dec 30, 2020 12:50:30 GMT -4
Yes, I had taken into account losing the attack should he fail the Wisdom save.
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on Dec 30, 2020 14:09:12 GMT -4
Also, Jeff, I looked back at Mel's turns since the troll battle. I wondered why he didn't have his Indomitable feature available. I thought Mel might not have gotten his long rest in, but he did on a post November 9th and I forgot to add his one Indomitable back on his character sheet. I changed it, as it may effect my decision on my next post. Finally, I forgot to reset Mel's armor, but it's too late for that now. I'll deal with it later.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Dec 30, 2020 14:10:04 GMT -4
_____________________ Kal will use 2 Sorcery points to do a Quickened casting of Dimension Door. He will move to the square two squares north of the eastern staircase on the rear of the ship.I think that's precisely where Shorak is. Can you specify a square in relation to Shorak's current position? Ohhhh, y'know what? I simul-posted with you, so I didn't know where everyone was. Yeah, Kal doesn't want to go there. There's a skeleton there and Kal is squishy. He'll go four squares north of where Shorak is. Thank you!
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Post by Dave B. on Dec 31, 2020 2:56:47 GMT -4
"Did no one see?" Shorak calls out. "The fiend heals by drawing the essence of these undead. Focus your attacks on it and the other undead will fall!" In a perfect world, Dave, I would agree 100%. But since only attacking the fiend wasn't practical, I think (or at least I hope) destroying the deadmen and other undead would deprive it of the food the fiend needs to regenerate. Oh, I get that. But, since nobody else actually said anything about it in character, I decided to have Shorak do it.
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on Dec 31, 2020 8:34:35 GMT -4
Oh! Okay!
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Post by Dave B. on Dec 31, 2020 12:17:38 GMT -4
Hey Jeff, did Shorak's last attack damage on the fiend get tallied? You usually note something about it in your posts, but I didn't see anything this time around.
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Jeff
Administrator
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Post by Jeff on Dec 31, 2020 12:26:47 GMT -4
It did, yes. Full damage.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Dec 31, 2020 14:33:47 GMT -4
Two quick questions...
a) If Adamant moves one square forward he's directly below the undead on the next level of the ship. Could he attack with reach? It's kind of a weird thought.
b) Does Adamant still have a dimension door on the glaive. I used it to get over to the other ship during the troll battle and we have long-rested, but the power recharges "at dawn" and I'm trying to remember if we've had a dawn yet...
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Jeff
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Post by Jeff on Dec 31, 2020 15:26:09 GMT -4
Two quick questions... a) If Adamant moves one square forward he's directly below the undead on the next level of the ship. Could he attack with reach? It's kind of a weird thought. b) Does Adamant still have a dimension door on the glaive. I used it to get over to the other ship during the troll battle and we have long-rested, but the power recharges "at dawn" and I'm trying to remember if we've had a dawn yet... (a) He could be attacked ranged but not melee, unless the skeleton then moves. It can't attack him in melee even now where it is. So no opp attack if that's what you're wondering. (b) It's now sometime during the night after the second day of Long Shadows. Dawn hasn't arrived yet on the third day, but dawn has passed of the second day. If you don't think he's used it since then, then yes he's still got it.
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Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
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Post by Dave W. on Dec 31, 2020 16:13:33 GMT -4
a) That did seem kind of unlikely.
b) Sorry, I was being lazy. I did some searching through the thread...
Here's where he used it to bop over to the Troll ship. After that battle, Adamant finished a 4 hr long rest but everyone else's rest was interrupted. We fought a possessed Belodim and then folks finished resting. Then post-rest we have "The paladin can feel when dawn arrives"
So he does have it back. I'll post my turn in a bit.
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on Jan 1, 2021 9:23:26 GMT -4
Jeff, given Adamant's position, is Melethos within his Aura of Protection?
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Jeff
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Post by Jeff on Jan 1, 2021 10:31:06 GMT -4
He’s 15 feet from Adamant, given the diagonal. And he’s also at least that high above the deck, too, in the Huge fiend’s back. So alas, no.
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Jeff
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Post by Jeff on Jan 1, 2021 12:08:56 GMT -4
Wisdom saves are 11 and 7. Okay, so Kal is blinded. He shuts his eyes as if unwilling to look upon the world around him, but note that in all other ways, on his turn, he can still act. So he'll still have a move and an action, he can still hear (his allies, if not this particular monster!), but targeting anything requiring sight is a bitch. At the end of his next turn he can make a saving throw again to throw this off. But I also want to add, Darren: nicely done. I like when you guys bring in the past to inform the present situation.
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on Jan 1, 2021 12:16:28 GMT -4
Jeff, if Mel wants to try his grapple on Cali again, would he still have advantage on the Wisdom save due to the Hero's Feast?
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Jeff
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Post by Jeff on Jan 1, 2021 12:32:47 GMT -4
Yup! Heroes' Feast is the gift that keeps giving (for 24 hours or whatever it is).
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Jan 1, 2021 16:45:13 GMT -4
I want to also say, Darren, that I agree with Jeff about your post. Great weaving of Kal’s history into his current mood and motivations. Well done!
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Jan 2, 2021 23:50:54 GMT -4
Jeff, how much can be seen through the green fog? If Kal were to stand at the edge of the hole, is it likely he could look down and see anything?
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Jeff
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Post by Jeff on Jan 3, 2021 0:00:38 GMT -4
It's lightly obscuring when, say, peering through it to the other side (meaning disadvantage on Perception checks through it), but when looking down into the hole it might as well be totally obscuring. Green vapor and blackness. So no, Kal can't make anything out from where he's at. If he's inside the vapor, maybe he can see more, but he doesn't know.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Jan 3, 2021 0:34:56 GMT -4
Okay....another question.....Shorak said something about his rope of entanglement. What would the process be, action-wise, for Kal to get it from him? Could Shorak toss it to Kal on his turn?
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Jeff
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Post by Jeff on Jan 3, 2021 9:59:40 GMT -4
Taking the rope from Shorak (as long as he’s already got it out) or merely scooping it off the ground (as makes most sense now) uses his one free easy action per turn. As long as he moves into the square Shorak vacated, ie where he dropped the rope.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 4, 2021 14:24:56 GMT -4
Jeff, just a reminder for when you update the map: Belarin moves directly in front of the mage after destroying the Deadman. He wants to prevent a ranged attack at either Streko or Histra.
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Jeff
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Post by Jeff on Jan 4, 2021 23:53:19 GMT -4
Done, Ken. Sorry about that.
I don't suppose it would be very inconvenient if we all experiment with something?
Pink text is for out-of-character rule-speak (because it shows up well against the black distinct from white). Do you think it would be too hard for PC posts to do light blue text specifically for movement talk? Could we at least try it out? Could save me time when doing map updates to track where everyone went. When you do color code, you just do "lightblue" in place of "pink," etc.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 5, 2021 0:55:12 GMT -4
Works for me! Sounds like a good idea.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Jan 5, 2021 1:36:37 GMT -4
Do you mean within the body of the text, or in the out of character stuff after the post?
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Brian
Melethos (tiefling)
Melethos
Posts: 5,085
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Post by Brian on Jan 5, 2021 6:28:31 GMT -4
I believe the out of character stuff, as Dave B. did on his post. And I'm good with it.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Jan 5, 2021 9:24:34 GMT -4
Got it. Works for me.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Jan 5, 2021 10:57:06 GMT -4
Sure. I'll give it ago...
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Post by Dave B. on Jan 5, 2021 22:43:06 GMT -4
Admittedly I got a bit lost following Shorak's contingencies, Dave. You were implying two haste-based second attacks, or no? It took two attacks to kill the skeleton, so that one extra haste attack is used up. In any case, going with this: "If the first attack doesn't drop the skeletal warrior, then the second attack is against it as well and Shorak will not move," I take it Shorak is simply staying put this turn. The second did the skeleton in.
It's moot now but, the third attack roll was for an advantaged attack on the second skeletal warrior, if by some miracle only one attack was enough to take down the first one. Just clarifying, but it doesn't matter, now that we know that it took both attacks to finish off the first one. So, basically there really wasn't any need for you to have to figure out the contingiency. And yes, Shorak remained where he was.
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Jeff
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Post by Jeff on Jan 6, 2021 8:16:30 GMT -4
Okay, now I follow. Thanks, Dave. Streko casts Cure Wounds at 3rd level. Now, for some questions, Jeff, with rolls used for all three scenarios.
1) Halfling luck on a Cure Wounds spell to turn those 1s into something else. Is this good? Not really an attack roll, but I am inflicting something another character. 2) Halfling luck works on ALL 1s rolled in the same attack?
No luck roll: Streko: 3D8+4 → 8(1 +2 +1 + 4)#Cure Wounds at 3rd level. That's a total of 8 hp Only 1 luck roll: Streko: 1D8 → 5(5)#Halfling Luck on one 1 for a total of 5+2+1+4 = 12 hp Two luck roll: Streko: 1D8 → 5(5)#Second Halfling Luck Roll if Allowed for a total of 5+2+5+4 = 16 hp
I would, of course, argue that Streko's luck should ALWAYS work...so I would go to giving Histra 16 points, but I am also a greedy little hobbit.
Okay, so, Lucky only applies to 1s rolled when making attack rolls (like a spiritual weapon attack roll), ability checks (like, say, escaping a grapple), or saving throws, and that's all. Not damage rolls or even healing rolls that come with spells. So it can't help with Cure Wounds. Sorry!
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Joe
Streko Tavven (halfling)
Streko
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Post by Joe on Jan 6, 2021 18:17:10 GMT -4
BOO!!!
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