Jeff
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Post by Jeff on Apr 19, 2019 10:17:42 GMT -4
Thul examines the circle under lizard to see if its identical to the others. As in he'll enter the chamber to have a closer look. Technically none of you can see that circle that's on the map (which is why I didn't mention it). There is a great deal of rubble obstructing your view of the floor of that room. But the lizard is big enough to not be missed.
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Elvis
Thul (Human)
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Post by Elvis on Apr 19, 2019 11:31:23 GMT -4
So we cannot see any magic circles under any of the creatures?
If not, then Thul will live it as thinking outloud and not even know what to look for.
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Jeff
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Post by Jeff on Apr 19, 2019 13:00:19 GMT -4
He's seen the circle under the xorn and under the efreeti. He's not standing where he can see any others. He'd have to move around or approach the lizard-thing if he wants to check and see if it has one.
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Elvis
Thul (Human)
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Post by Elvis on Apr 19, 2019 14:00:45 GMT -4
Ah Ok. Do the circles under the efreeti and xorn look identical?
Since he can see them, he will want to compare them all.
Thul isn't aware of the slaadi scenario at all.
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Jeff
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Post by Jeff on Apr 19, 2019 14:04:55 GMT -4
Thul has only had a solid look at the xorn's. He didn't enter the room or speak up around the efreeti at all (and had several people in front of him) so while he knows there's a circle beneath the efreeti he wouldn't be able to do a good comparison. Never got a good look there.
Plus I think only Belarin has actually appraised any of the circles, and that only because of his Eldritch Sight.
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Elvis
Thul (Human)
Thul
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Post by Elvis on Apr 19, 2019 14:14:08 GMT -4
Ok.
Disregard his actions.
He will just stand guard.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Apr 22, 2019 7:51:00 GMT -4
Gonna be away from my computer all day, which means I can't get to the dice roller. Jeff, can you please roll initiative for me?
Also, FWIW, I meant the door to the north west, but I probably should have been more specific. 🤣
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Jeff
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Post by Jeff on Apr 22, 2019 9:27:38 GMT -4
Oh definitely you should. When I read your post I was, like, which door? Naahh, I'm sure everyone other than me knows what you're talking about.
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Post by Dave B. on Apr 22, 2019 23:20:32 GMT -4
Remember, Shorak and the skulls are the only ones that act during the surprise round.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Apr 23, 2019 17:24:31 GMT -4
Quick question... for spells like Bless, where it says bless up to three creatures of your choice within range... I'm guessing I need to be able to see them to do that...
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Jeff
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Post by Jeff on Apr 23, 2019 20:08:44 GMT -4
If a spell doesn’t specify “that you can see,” then you don’t actually need to see them to target them with it. But there does need to be a clear path. So as long as they’re not around a corner, it’s fine.
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Jeff
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Post by Jeff on Apr 28, 2019 15:31:29 GMT -4
(Assuming he can, he definitely will...I assumed since you already did the effects that that wasn't a possibility...) Right, he cannot. You have to see the caster. The drow took an opp attack from Shorak and severely limited where he could place his spell all just to keep Kal from counterspelling. Had that not been an issue, he’d have stayed put and reached more of the party with the area of effect.
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Darren
Kalarian d'Deneith (human)
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Post by Darren on Apr 28, 2019 16:04:36 GMT -4
Well, so I'm confused. You asked if I wanted to counterspell. Counterspell what?
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Jeff
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Post by Jeff on Apr 28, 2019 16:37:19 GMT -4
My bad. Didn’t mean to repeat that question. That was holdover text from the previous casting. I removed it. The whole point this time was that the drow made sure you couldn’t Counterspell. Sorry for confusing you!
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Darren
Kalarian d'Deneith (human)
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Post by Darren on Apr 28, 2019 23:55:20 GMT -4
All good. Just wanted to make sure you weren't holding for me.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Apr 29, 2019 9:39:10 GMT -4
I know it's not my turn but I'm wondering how I could do this: "Adamant, use your immunity and deal with those skulls. I'm not sure I could grapple a swarm and pull it to me or do the shoving attack thing and push it back 5 ft and then move into that square. I'd like to do something like this. I can visualize him rushing in but it being a swarm make is a little harder...
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Jeff
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Post by Jeff on Apr 29, 2019 9:44:42 GMT -4
Swarms are immune to being grappled, for obvious reasons. And that also would include shoving. The flip side is they can't bar your way, either, unless there's something specially called out in their stats about doing so (which I don't think I've ever seen).
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Dave W.
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Post by Dave W. on Apr 29, 2019 11:11:45 GMT -4
I thought that... remind me to take compel duel when we pick spells again... Oh, hey, next time the skulls attack Melethos I can use my Sentinel to attack it and make it's speed 0. Then if Brian steps back, they can't follow and Adamant can move in... assuming he hits on the reaction...
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Ken
Belarin Malizia
Belarin
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Post by Ken on May 3, 2019 11:57:08 GMT -4
Jeff, putting aside any language barriers for the moment, would the azers be able to hear us if we shouted up to them? If not, maybe Thaumaturgy would help.
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Dave W.
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Post by Dave W. on May 3, 2019 12:20:28 GMT -4
I think that would further annoy the quiet-seeking dragon don't you?
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Jeff
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Post by Jeff on May 3, 2019 12:28:56 GMT -4
Yes, they could. Maybe not super clearly, but yes. The fire-streams create a rustling white noise in their vicinity, but a raised voice could still be heard no problem.
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Post by Dave B. on May 6, 2019 21:00:21 GMT -4
Did Belarin take the potions Shorak handed to him?
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Ken
Belarin Malizia
Belarin
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Post by Ken on May 7, 2019 9:42:06 GMT -4
Sorry, Dave, I blanked on that. It's okay for Streko to hold on to them.
Brian (and everyone), don't forget to add your Constitution modifier for each hit dice you roll to recover hit points.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on May 7, 2019 16:18:46 GMT -4
Going to post a little strategy planning session in character, but first I have a question for Jeff.....does Kal need to understand the language of a creature to use Detect Thoughts?
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Jeff
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Post by Jeff on May 7, 2019 16:50:32 GMT -4
Nope! Fortunately, thoughts are not language-specific. But definitely remember that if you opt for that deeper probe portion of the spell, you reveal your intrusion to the target whether they succeed or fail their Wisdom saving throw.
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Jeff
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Post by Jeff on May 8, 2019 10:53:14 GMT -4
"I will request that I stand with the negotiators just in case trouble arises. I suppose we take the long boat... and have someone stay in the boat this time... and go to them at the wall." What do you mean by long boat? There is just the Dragonfly and the dinghy (rowboat). If the whole party (all 7 of you) crams into the dinghy it'll manage, but just barely. That's a lot of weight.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on May 8, 2019 12:39:34 GMT -4
Sorry, row boat... I guess I was thinking we'd need to go to the wall and disembark to get on the wall? Addy's no sailor... he's probably just confused about how these things are done...
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Darren
Kalarian d'Deneith (human)
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Post by Darren on May 8, 2019 16:08:11 GMT -4
Jeff, to clarify....we saw the azers on the 30' stone wall?
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Jeff
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Post by Jeff on May 8, 2019 18:19:53 GMT -4
Yup. And they’re still on the latest map.
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Ken
Belarin Malizia
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Post by Ken on May 9, 2019 10:42:30 GMT -4
And the tail end of the ice bridge leads into the wall near the azer's gate ... although at a spot 30 feet higher than the gate. There's no way of knowing if there's a passage inside the wall that could lead us to the top of the gate.
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