Brian
Melethos (tiefling)
Melethos
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Post by Brian on Jan 7, 2016 12:28:52 GMT -4
A juicy piñata wearing splint mail!
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Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
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Post by Dave W. on Jan 7, 2016 14:06:34 GMT -4
Well, sure... every pinata needs a hard shell to contain the juicy goo... otherwise the insides would melt in your hand making a terrible mess...
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Jan 7, 2016 14:11:16 GMT -4
The juicy goo would come out of one opening, and said opening is currently pointed at the mama spider. Good luck with that sh*t.
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Jeff
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Post by Jeff on Jan 7, 2016 14:46:32 GMT -4
Big Red. Melts in your mouth, not in your (web) strand.
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Jeff
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Post by Jeff on Jan 9, 2016 18:34:21 GMT -4
Kal feels the bite of the spider. 'Not poison. Not again' he thinks. He feels his knees weaken, though, as the giant spider below them begins to rise. He knows Condign still needs time to make it to safety...or at least as safe as any place can be in this realm. Fearing to use his most powerful magic when they don't know what else they'll face, Kal turns and fires another bolt of fire at the nearest spider. ____________________ Kal will cast Fire Bolt at the spider next to him.
Oh for f*** sake! Kal also rolled a natural 1.....
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Jan 11, 2016 14:53:09 GMT -4
mama spider clearly does not understand about piñatas... you're supposed to be blindfolded and you're supposed to just try batting at it, not take it down...
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Jan 13, 2016 20:35:16 GMT -4
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Jeff
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Post by Jeff on Jan 14, 2016 13:07:52 GMT -4
Guys, I'm just waiting at this point. Brian has been shunted off to a private thread since Big Red is presently out of the picture. I know Dave might be returning soon. But I'm just waiting for action; things left off with just dialogue.
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Jeff
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Post by Jeff on Jan 14, 2016 15:08:58 GMT -4
I've been trying to figure out the theology of Dolurrh... Maybe I should just roll Religion... If a soul is here, it's pretty much in limbo. So what happens if the soul dies here? These are probably too deep questions for Addy's Int 9...
Indeed, the religions of Eberron all have different takes on what Dolurrh even is, or what it means for the dead. So there's absolutely no solid answer. Much of the Sovereign Host doctrine offers nothing but a question mark about it, suggesting that the rewards in life are all that the gods can guarantee, but there are some that go beyond it and suggest that Dolurrh is merely a place of long waiting and forgetfullness and when the world is "finished," the gods will collect. The forgetting part is the only thing that most scholars would agree on, but that still doesn't explain what souls do there. As for questions about what it means when a soul dies? You have no idea. None can say. Only some of the spirits the party has encountered so far have been truly undead in the normal sense. Spirits part of this plane or have become part of it because they died in the mortal world aren't really undead—they just would seem to to the living because the rules of nature are different here. Things that might be considered ghosts have more of a bodily form here, wheres on Eberron they'd likely be entirely incorporeal. It's mysterious and it's meant to be.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 21, 2016 15:21:40 GMT -4
Excuse me if I missed a detail, please, buy why is Adamant examining a door? Isn't this an open courtyard/town square?
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Jeff
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Post by Jeff on Jan 21, 2016 15:34:03 GMT -4
At the base of these three-story structures are a few doors. "This feels like a perfect place for an ambush," Kal says, glancing at the empty windows and doorways around the plaza. "I would assume this was set up for someone's amusement," he says with a jerk of his thumb towards the pillars. "Tangat says the undead are nearby somewhere. Maybe in those buildings. Let's make some noise, see if we can draw them out." "So perhaps we should head over there," Adamant points directly east, "and check out what looks to be a door... it's a little hard to tell with the light the way it is... Check that one over there and then work around the space?" You can just barely see them in shadow on the map.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 21, 2016 16:18:05 GMT -4
No, no, I understand that there ARE indeed doors. I'm questioning the need to explore them. Is this a cul-de-sac? Is there no opening aside from the one we came through?
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Jeff
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Post by Jeff on Jan 21, 2016 17:19:11 GMT -4
Oh, I see. To the northeast you can just barely make out another street-like exit. Or alley.
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Jeff
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Post by Jeff on Jan 27, 2016 10:29:42 GMT -4
Suddenly, you all hear the plaintive, hungry wail of a baby from back in the plaza, around the corner to the left. _________________________ Belarin casts minor illusion and then moves back 30 feet.So Minor Illusion has a range of 30 feet and I'm pretty sure it's subject to the usual limits of ranged spells, which is to say, "To target something, you must have a clear path to it." So Belarin can't place this sound around a corner where he can't actually see. He could place it just by that left-hand corner where the passage meets the courtyard, which is still 30 feet and still within his sight, but of course there'd be no corresponding visual.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 27, 2016 19:25:59 GMT -4
Yeah, I meant that particular corner. If only a few of ghouls pause, that's fine.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Jan 28, 2016 10:56:40 GMT -4
Since Kal goes last, I'll reinforce to all of you what Jeff just said....if Kal gets hit and that wall goes down, we're going to be in far worse shape than we are now.
Protect the sorcerer!
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Jeff
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Post by Jeff on Jan 28, 2016 11:19:34 GMT -4
Ahh, spellcasters' concentration, AKA magic-user's passive aggression AKA mage's blackmail. "Protect me or else, guys. Don't want to protect me? Hey, it's your funeral, too."
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Jan 28, 2016 12:03:15 GMT -4
Couple of thoughts... if this is too much kibitzing just ignore: - I could cast Sancutary on Kal. He probably wouldn't be attacked but he couldn't attack (even spells) either.
- If Kal stays w/i 10' of Adamant he gets a +3 on all saving throws... I believe that counts for Concentration too.
- If Kal says adjacent (which could be dangerous), Adamant can also use his reaction to put disadvantage on one attack against Kal...
- It might also be fun to cast Sancutary on Belarin. Really just to piss off the Emissary.
- Is the plan to run past the Emissary of Doofus ir'Serell? Streko and/or Adamant might try Turn Undead on the Emissary... he seems sort of undead... that's worth a shot... but we don't want the ghouls to flee... we need to them to come with us.
- We do need to be careful not to kill too many ghouls, but we can kill some
Rules clarification: My protection fighting style says that if an enemy attacks an adjacent ally I can impose disadvantage on the attack as my reaction. And Sentinel says that if an enemy attacks an adjacent ally I can use my reaction to make a melee attack against the enemy. But I don't think I get both. I think I only have one reaction at turn. I have to pick right? We need to house-rule a feat where Addy gets infinite reactions...
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Jeff
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Post by Jeff on Jan 28, 2016 12:16:47 GMT -4
I'd say only those last two bullet points, Dave, should be talked about strictly in character. You didn't work out too much of a plan here, so I'd rather keep that in-game, if you don't mind.
As for fighting style and Sentinel, yeah, you would have to decide which one you want, since you only get one reaction per turn. And since this is play-by-post, it's bet to let me know in advance which you think you'd prefer. In general, if I have to decide something for you guys on the fly, I'll always try to give you the benefit of the doubt on which I think is more advantageous for you.
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Jan 28, 2016 12:18:04 GMT -4
While you guys are taking your time gathering spider food, Condign is learning to embrace the power of absolute evil! Bwahahahahahahah!!!!! Attachment Deleted
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Jan 28, 2016 12:19:25 GMT -4
Just kidding. All he really has is a very bad case of flatulence.
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Jeff
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Post by Jeff on Jan 28, 2016 12:26:30 GMT -4
If Condign comes back to you played by Tim Curry, then something definitely went wrong. More likely, Condign is sitting in calm meditation, become wise and Jedi-like in spider captivity.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 28, 2016 12:44:58 GMT -4
Meanwhile, back in the pit with Condign.... Attachments:
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Jan 28, 2016 14:33:48 GMT -4
Sorry, I probably should have thought about the details before this... Sentinel also says I get an Opportunity attack even if the enemy uses Disengage to leave my zoc... An OA is still a Reaction, right? So I have three possible Reactions: - Protection Style: Give disadvantage to an enemy attacking an ally
- Sentinel OA: take a shot at an enemy trying to move past... if I hit their speed drops to 0.
- Sentinel "counter-attack": Attack an enemy attacking an ally
And these are all mutually exclusive. I can only do one per turn... I guess it's an easy call right now since no ally is adjacent, Sentinel OA seems most likely to come up... don't let the ghouls past. I guess in general, I'd lean a bit to the Protection Style when I do have a friend nearby. It just feels more Addy-ish. But, Jeff, feel free to use your discretion. I promise not to complain.
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Jeff
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Post by Jeff on Jan 28, 2016 14:37:39 GMT -4
Understood. I can definitely see Adamant's default be protecting an adjacent ally, but the Sentinel OA as the default when he's standing apart and wants to prevent enemies from moving past him.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Jan 28, 2016 19:42:58 GMT -4
Jeff, because it may become a tactical consideration at some point, how far is the spider pit from where we are now?
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Jeff
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Post by Jeff on Jan 29, 2016 10:15:04 GMT -4
Darren, depending on the contrast and brightness of your screen, you should be able to see on the latest map where the spider pit is. Belarin's dim little icon is close to its edge.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Jan 29, 2016 11:30:16 GMT -4
Thanks!
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Ken
Belarin Malizia
Belarin
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Post by Ken on Jan 29, 2016 11:32:12 GMT -4
So, does Belarin know whether the Emissary was immune to the flash of light or simply avoided it? There was no saving roll in your post.
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Jeff
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Post by Jeff on Jan 29, 2016 11:35:52 GMT -4
My mistake for not having included, but I definitely rolled it. Do you know if Rolz previous date's results can be accessed? I should have linked to that one, as I did for other saving throws in the same round.
But he did actually make the save.
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