Jeff
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Post by Jeff on Aug 19, 2015 13:56:01 GMT -4
He's nowhere near close enough (Detect Magic has a 30 ft. range), for starters. But none of the sarcophagi within 30 feet are radiating anything.
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Jeff
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Post by Jeff on Aug 20, 2015 11:12:10 GMT -4
I'm going to hold off until Adamant can react or weigh in before moving on just yet.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 20, 2015 14:28:53 GMT -4
Sorry, crazy times... I will get something in today... soon if things settle. Tonight otherwise.
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Jeff
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Post by Jeff on Aug 20, 2015 14:52:55 GMT -4
No problem, Dave.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 27, 2015 16:26:23 GMT -4
hmmm, what's the possibility that a having a halfling on your shoulders impacts your ability to fight? Or, put another way, is the water Streko-deep, half-Streko-deep, or possibly quarter Streko-deep? Just curious... no apparent reason...
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Jeff
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Post by Jeff on Aug 27, 2015 17:28:44 GMT -4
hmmm, what's the possibility that a having a halfling on your shoulders impacts your ability to fight? Or, put another way, is the water Streko-deep, half-Streko-deep, or possibly quarter Streko-deep? Just curious... no apparent reason... If you fight with Streko on your shoulders, I'll give you a choice: you are either disadvantaged on attacks, or enemies have advantage against you. One or the other. The water is higher than Streko. If placed down, he'd have to tread water. Moving is difficult terrain in the water, and any movement-based action would be disadvantaged. Although anything involved in swinging your arms around or aiming is fine, since most PCs have arms above the water.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Aug 27, 2015 23:31:18 GMT -4
If Kal uses his lightning-based spells in the water, will it turn out as badly as I assume it will?
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Aug 28, 2015 8:26:11 GMT -4
Jeff, I'm assuming the noxious, oozy stuff given off by those bodies is poisonous. If that is true, and given what Histra told us about the necklace, would we have reason to believe the poison would not effect Condign??
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Jeff
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Post by Jeff on Aug 28, 2015 9:09:19 GMT -4
Hmmm. You probably shouldn't assume anything. All you have is what she said (which amounts to her saying that while wearing it, it suppresses the poisonous condition he has within him); Condign doesn't actually have any magical insight into the necklace's full properties. Being outright immune to poison would be a very powerful thing, though.
I will say that the noxious cloud is the sort of thing that affects you if you start your turn within it.
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Aug 28, 2015 9:15:55 GMT -4
Okay. Thanks.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 28, 2015 10:23:13 GMT -4
If you fight with Streko on your shoulders, I'll give you a choice: you are either disadvantaged on attacks, or enemies have advantage against you. One or the other. Sounds fair. I'll probably disadvantage my own attacks, preferring not to go down and dump Streko in the water. But I will endeavor to be clear in my posts. Ok, let's not do that then.... It's disadvantaged; does that mean it's slower? Adamant normally does 5 squares IIRC. Is it less with the water? I think we said it is a move action to draw the sword and a second one to get the shield in place. I'm not sure getting the shield in place is an option whilst carrying my friend. It seems like slipping the straps off the shoulders would require a fair bit of co-ordination with Streko where he is. So I think Adamant's going to be shield-less until we get to shore. Sorry to pester with questions...
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 28, 2015 10:26:28 GMT -4
oh, one more thing... that green stuff we're right next to... that's sort of like seaweed, right? We don't want to get tangled up in that.
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Jeff
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Post by Jeff on Aug 28, 2015 11:13:40 GMT -4
If Kal uses his lightning-based spells in the water, will it turn out as badly as I assume it will? No, no real different effect (it just might look a little different).
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Jeff
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Post by Jeff on Aug 28, 2015 11:17:04 GMT -4
It's disadvantaged; does that mean it's slower? Adamant normally does 5 squares IIRC. Is it less with the water? I think we said it is a move action to draw the sword and a second one to get the shield in place. I'm not sure getting the shield in place is an option whilst carrying my friend. It seems like slipping the straps off the shoulders would require a fair bit of co-ordination with Streko where he is. So I think Adamant's going to be shield-less until we get to shore. oh, one more thing... that green stuff we're right next to... that's sort of like seaweed, right? We don't want to get tangled up in that. Yes, difficult terrain means half movement. So if he has a 5 square speed (25 feet), it means if uses that all up he can really only go 2 squares (12.5 feet), because you always round down. The green stuff is vegetation, yeah. It would slow you down even more going through both that and the water.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 28, 2015 14:35:22 GMT -4
Okay, I think I figured out Adamant's movement rate... but check my math (everyone pulls out their slide rules)... - Adamant's base movement is 30' (6 sq)
- But Adamantine composite plating reduces that by -5' = 25' (5 sq)
- Carrying Streko (80 lbs) but Adamant's encumberance to 153 so he's encumbered. His movement drops by 10' = 15' (3 sq)
- The water cuts that in half: 7.5' (1 sq)
So, he's not going to get far fast...
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Jeff
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Post by Jeff on Aug 28, 2015 14:48:10 GMT -4
Actually, you have to count Streko's gear, too. But then I realized his normal weight is kind of a holdover from 4E. So I'm going to drop his base weight to 50 lbs., plus you need to add 42 lbs. of gear (he is wearing chain mail, he's a tanky little halfling!). So that's 92 lbs. which added to his current gear means he's carrying 165 lbs. Since that's just barely over the next bracket, for purposes of this encounter I'll say he's just shy of it. So yes, he can move approximately 1 square as his speed in the high water with the heavily-laden Streko.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Aug 28, 2015 15:00:52 GMT -4
Jeff, if Belarin is struck, he'll use Misty Escape to teleport to the shore.
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Jeff
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Post by Jeff on Aug 28, 2015 15:12:01 GMT -4
Okay.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 28, 2015 16:15:36 GMT -4
Actually, you have to count Streko's gear, too. But then I realized his normal weight is kind of a holdover from 4E. So I'm going to drop his base weight to 50 lbs., plus you need to add 42 lbs. of gear (he is wearing chain mail, he's a tanky little halfling!). So that's 92 lbs. which added to his current gear means he's carrying 165 lbs. Since that's just barely over the next bracket, for purposes of this encounter I'll say he's just shy of it. So yes, he can move approximately 1 square as his speed in the high water with the heavily-laden Streko. Good point. Just for yucks, if Adamant was at 160+, it would be -20' of movement for encumbered instead of -10, so his normal movement woud be 5' (1 sq) which the water would make 2.5' (0.5 squares rounded down to 0)... so would that me he couldn't move? Or could only move every other turn? The obvious answer is for Streko to strip naked...
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Jeff
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Post by Jeff on Aug 28, 2015 16:34:42 GMT -4
Maybe you should be asking how far Adamant can throw Streko.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Aug 28, 2015 18:14:09 GMT -4
DO EET.
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Brian
Melethos (tiefling)
Melethos
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Post by Brian on Aug 28, 2015 19:25:04 GMT -4
Nice one, Ken. Sent from my SAMSUNG-SGH-I747 using proboards
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Joe
Streko Tavven (halfling)
Streko
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Post by Joe on Aug 28, 2015 22:16:26 GMT -4
I've got a couple of darts I can hold onto and poke whatever is in front of me. How fun is that?
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 29, 2015 11:12:29 GMT -4
Looked at another way, does Streko have Ride (Warforged)?
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Post by Dave B. on Aug 29, 2015 22:05:29 GMT -4
Hey Dave W. - I'm pretty sure drawing a weapon is a free action in 5E.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 30, 2015 18:24:14 GMT -4
You may be right, Dave... I should have moved 2 more.
I'm not sure if Adamant can use the Stealth bonus really. He has disadvantage because of his armor; I guess the advantage just cancels that?
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Jeff
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Post by Jeff on Aug 30, 2015 20:09:05 GMT -4
Adamant moved as far as he could, even with drawing a weapon as a freebie.
Yup, Adamant's stealth is with or without advantage now. Right.
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Dave W.
Adamant (Warforged)
Adamant
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Post by Dave W. on Aug 31, 2015 11:10:32 GMT -4
is it also true that moving stealthily would be slower? Or that may be from earlier editions
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Ken
Belarin Malizia
Belarin
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Post by Ken on Aug 31, 2015 13:05:15 GMT -4
Jeff: Histra says the nycaloth can freely teleport... but we are still in Dolurrh, yes? Even if at the border?
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Jeff
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Post by Jeff on Aug 31, 2015 13:57:39 GMT -4
Still well within Dolurrh, yup. The only border you're at now is the labyrinth. Even outside, the labyrinth, it's still Dolurrh. Though you'll find some things different now.
Belarin doesn't think it's long-range teleport, in any case.
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