Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Jul 22, 2009 22:53:49 GMT -4
Oh, believe me...I didn't EXPECT it to work. I just figured maybe I'd get lucky. ;D Okay, I've fixed my mistake (I think). Warforged #5 fell, not warforged #6, who is alive and well and a viable threat to both Kal, Amal, and Tangat. Warforged #6 is, however, still designated as Grafth's quarry (unless Grafth changes quarries) and Belarin's curse recipient.
Darren, unless you tell me otherwise, the going rule could be: Kal will use Dragonflame Mantle the first time he's hit in any battle. If you want to make it easy. See my modified post in the gameplay thread.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Jul 25, 2009 23:15:29 GMT -4
After a painful gasp, Belarin glares at the warforged wizard, muttering, " Yes, yes, you 'have' that one, my lord..." Well, how was *I* supposed to know he had so many hit points???
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Jul 26, 2009 23:15:19 GMT -4
Hey, Jeff...how high is the railing of the Thunderhead? If Kal were to duck behind it, would warforged #8 be able to see (and therefore hit) him? Is it possible for Kal to cast a spell and then duck?
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Jeff
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Post by Jeff on Jul 27, 2009 6:31:21 GMT -4
In this case, no. The railing of the Thunderhead is higher than Kal's waist, but as you've seen, fragile enough that a bull rush was able to push through (and break) it. But more importantly, it's an open air rail...just a frame really. So it's not going to provide any cover.
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Jeff
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Post by Jeff on Jul 30, 2009 15:54:41 GMT -4
Unfortunately, Josh, what you're talking about is an Insight check, not a Perception check. And that'll have to be a roll I do for you, since you're not allowed to know if it's a good roll or a bad roll (lest that tell you whether to believe the "results" or not). In my next post, I'll account for this.
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Post by Jeff's backup on Aug 2, 2009 11:30:54 GMT -4
Jeff, a couple quick questions. Should Condign be spending some healing surges or do the HP naturally come back over time? And, how do you handle the experience points for the battles?
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Jeff
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Post by Jeff on Aug 2, 2009 11:53:01 GMT -4
Hah! You just started and now you're crying "XP!" like Darren? . Yep, I'll divvy out the XP soon! You won't miss it, trust me. As for HP, everyone can spend a healing surge whenever they want. As a rule, healing surges are kind of like encounter piles. You can just keep using them (as many as you have, anyway) but each use has to be separated by a 5-minute rest. Which at the moment you can do pretty much constantly as the sh continues its course without further incident. Just state in the main thread (in pink) how many surges you want to spend for the time being. That said, when the party takes an "extended rest (usually sleeping for the night), everyone gets all their hit points back. (A far cry from old D&D, eh?)
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Post by Jeff's backup on Aug 2, 2009 15:29:09 GMT -4
"Crying" I was not doing. I just asked a simple question. So when do I get mine ;D
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Ken
Belarin Malizia
Belarin
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Post by Ken on Aug 7, 2009 9:46:55 GMT -4
...and raises a hand as though to forestall further comment from Belarin. Oh yeah, like that'll work on him!
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Aug 7, 2009 9:59:46 GMT -4
Yes, but I'm enjoying the rapport that Kal and Belarin have going these days. ;D
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Ken
Belarin Malizia
Belarin
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Post by Ken on Aug 7, 2009 11:51:02 GMT -4
Yes, it's been fun!
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Jeff
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Post by Jeff on Aug 7, 2009 12:48:35 GMT -4
Ken, I think I need some clarification. To be clear, Belarin's not trying to stash anything elsewhere. He's keeping everything on his person: His main identification papers he's keeping in obvious pockets in his feyweave garments, and his two false papers he's hiding in his mundange garments underneath?
Do me a favor, Ken: check your character sheet; we never tightened up the specifics of his main identification papers. Can you take a stab at filling in those blanks? Since identification papers are notarized by House Sivis, they're official, so Belarin can't simply write what he wants on there (fun as that would be). ID papers are, by design, boring and straightforward.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Aug 7, 2009 13:17:29 GMT -4
OK, sure, I'll take a look. I created them based on what it said in the 3rd edition Eberron books about forged documents. (There was a distinction between the super-official House Sivis ones with "photo ID" and those that didn't have a picture.)
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Jeff
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Post by Jeff on Aug 7, 2009 13:28:25 GMT -4
Actually, all identification papers are House Sivis-notarized papers. The portrait is just for those with the money for it, but both are official. Belarin's "false papers" would actually have been notarized, too...by a Sivis renegade doing some work "on the side." Basically, in the Five Nations, if you have papers without the Sivis seal on it they won't take them seriously anyway. But given his skills, Belarin can still have made the papers himself...he just had to find the right connections to get one of those rogue gnomes to sign off on it with the Sivis seal. It would have been expensive...but that's in Belarin's past now. He won't have to pay up unless he seeks to make new papers.
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Jeff
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Post by Jeff on Aug 8, 2009 8:47:51 GMT -4
Yes, and that reminds. So outside of combat, not only can everyone use healing surges more or less freely (provided you have the time, as always), but Streko can use healing word as well. So if everyone spent a healing surge, Streko could use healing word to give one person an addition 1d6+4 hit points on top of their normal healing surge amount. Healing word is an encounter power, but can be used twice per encounter. So if a battle ended and everyone was really banged up, the party could rest for 5 minutes, then each person could spend a healing surge. Streko, meanwhile, could use healing word for two allies to augment their healing ( healing word still requires you to use a healing surge). Then the party could rest another 5 minutes, people could spend another healing surge if they want, and Streko could pick two more. And so on. Everyone getting this? Everyone know where you find how many healing surges you have, what the amount is, and all that, right?
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Post by Josh on Aug 8, 2009 12:02:23 GMT -4
I'm assuming that if Streko is casting Healing Word, then Joe will roll for the extra. Yes?
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Post by Jeff's backup on Aug 14, 2009 5:39:54 GMT -4
Er, Jeff, does Condign have indentification papers?? I was assuming not.
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Jeff
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Post by Jeff on Aug 14, 2009 8:29:33 GMT -4
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Post by Jeff's backup on Aug 14, 2009 9:43:51 GMT -4
Sorry, not at the top of my game at the moment. ;D
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Aug 20, 2009 21:33:29 GMT -4
Oh geez. Now we're going to start an incident!
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Ken
Belarin Malizia
Belarin
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Post by Ken on Sept 2, 2009 10:03:13 GMT -4
Hey folks, I can take a stab at recapping the events at Shadowcrest for the inquisitive later today. (Although Belarin will dance gingerly around the involvement of the fey...!)
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Jeff
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Post by Jeff on Sept 13, 2009 19:04:11 GMT -4
Partially I'm just waiting a bit, guys. Need some more participation...or it feels like I'm playing this game by myself. Maybe folks're busy. It's okay, but just so you know.
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Darren
Kalarian d'Deneith (human)
Kalarian
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Post by Darren on Sept 13, 2009 21:04:58 GMT -4
Well, I've probably worked close to 180 hours in the last two weeks, and at least 60 of those hours have occurred between 7pm and 8 am in the last week, so I've been a bit out of it. But for whatever it's worth, I haven't really felt that there's been much to add in the last few days. It's pretty much been a, "Okay, just wait until you're brought wherever you're going because there's not much else you can do" kind of situation.
Also, I was going to have Kal bring up the meeting we scheduled with the fey to Dassek and Lamara, but then we moved on past that before I got the chance. No big deal, though.
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Jeff
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Post by Jeff on Sept 13, 2009 23:21:04 GMT -4
I have no problem with people being busy. Happens to us all. I was just stating why I was waiting. And we can wait. It's fine.
We moved on for the same reason why I'll probably have to move us on again soon, though. Because after a while it seemed people were getting bored or didn't have anything more to contribute.
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Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
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Post by Darren on Sept 13, 2009 23:24:05 GMT -4
Totally fine, Jeff. I wasn't UPSET about having moved on. Just pointing it out. It happens sometimes, and I'll just find a way to work it in later.
For the record, I've been enjoying the game quite a bit lately.
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Ken
Belarin Malizia
Belarin
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Post by Ken on Sept 14, 2009 11:31:44 GMT -4
Same here. I've been enjoying it immensely. Regarding the current situation, I think we've pretty much said what we're going to say to Dassek. Belarin has plenty of questions for Condign, but even he knows that there's a proper time and place for enlightenment. Regarding the upcoming fey meeting, Belarin wasn't going to mention it, but if Kal wants to, that's up to him.
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Jeff
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Post by Jeff on Sept 14, 2009 12:11:31 GMT -4
One thing I do want to emphasize: remember that when someone hasn't posted in a while, I have no idea if it's due to (a) lack of time , (b) being too busy, (c) boredom, or (d) uncertain on what to contribute to the current situation. Since I don't know, I'm left to guess each time, and I tend to assume (a) or (b) and so I wait. That's the trend.
Meanwhile, if the real reason is (c) or (d), you'll just have to keep waiting yourself until something changes, which is less likely since I'm still thinking it's (a) or (b). Kind of cyclic, you know?
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Joe
Streko Tavven (halfling)
Streko
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Post by Joe on Sept 14, 2009 19:02:17 GMT -4
So what you're saying is...communicate with your deity!! Is that it? Hmmmm?
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Jeff
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Post by Jeff on Oct 1, 2009 16:57:11 GMT -4
Because Eberron has crazy day names, maybe this'll help you get a sense of time and the dates listed in the Sharn Inquisitive article: Month of Rhaan First Week 1st - Sul (Sun) - The PCs are living fairly peaceful lives. 2nd - Mol (Mon) - The DE game begins! PCs head off on the lightning rail west towards Passage. Craziness happens. 3rd - Zol (Tues) - The PCs make their way on foot back from the lightning rail wreckage toward Fairhaven. By night they're back on the lightning rail, this time with Taymra d'Orien, headed to Passage—for real this time. 4th - Wir (Wed) - The PCs wake in Passage and spend the day doing crazy things. Fairhaven: A residential fire "scorched two city blocks in the Laurelbough District, killing fourteen people." 5th - Zor (Thurs) - PCs are aboard the Thunderhead now, headed north, escaping Passage. 6th - Far (Fri) - The PCs reach the Whisper Woods. That night, they battle Emerald Claw soldiers. Belarin and Charis join the party! Fairhaven: "A fire at an under-construction Sovereign Host hospice...spread to a row of nearby inns, leaving four dead and seven badly burned." 7th - Sar (Sat) - The PCs make their way to Shadowcrest Manor, the ir'Turian country estate.
Second Week 8th - Sul (Sun) - The PCs are in fey-induced sleep? Fairhaven: "A blaze at Hooper's Ear Tavern...in which 38 people perished. City guard officials confirmed that the tavern doors had been locked or barred from the outside, preventing escape." 9th - Mol (Mon) - The PCs are in fey-induced sleep? 10th - Zol (Tues) - The PCs are in fey-induced sleep? 11th - Wir (Wed) - The PCs are in fey-induced sleep? 12th - Zor (Thurs) - The PCs meet with the Emissary and other fey of Thelanis, the Faerie Court. 13th - Far (Fri) - The PCs leave Whisper Wood but battle the Dissolution in the sky. Condign joins the party! Fairhaven: "Krilauntha and Sons Tannery on Craver Street caught fire shortly before midnight...But because of the late hour, the buildings were deserted when the fire started, so no one was hurt." 14th - Sar (Sat) - The PCs are in Fairhold, the royal palace of Aundair.
Hope this is helpful?
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Joe
Streko Tavven (halfling)
Streko
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Post by Joe on Oct 1, 2009 20:24:07 GMT -4
My goodness, it's only been two weeks....seems longer...
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