Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Mar 20, 2020 13:12:16 GMT -4
Okay, here are my ideas regarding the scrolls: Belarin: Scroll of Protection (Beasts) Scroll of Protection (Aberrations) Hypnotic Pattern (3rd, DC 15) -- it's the one spell that's actually on the Warlock list Tasha's Hideous Laughter (2nd, DC 13) Kal: Delayed Blast Fireball (7th, DC 18) Vitriolic Sphere (4th, DC 15) Histra: Cloudkill (5th, DC 17) Forcecage (6th, DC 17) Sem: Arcane Eye (4th, DC 15) Nystul's Magic Aura (2nd, DC 13) Any other thoughts? This looks fine.
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Mar 20, 2020 13:14:54 GMT -4
Jeff, just read the main thread. Remind me how it works with scrolls....you can either use it to cast the spell, or you can use it to learn the spell, right? But with Kal, can he learn spells from scrolls? Is that just a wizard thing?
|
|
Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
|
Post by Dave W. on Mar 20, 2020 13:16:41 GMT -4
I'm good with the distribution... you all should try to learn what you can..
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Mar 20, 2020 13:59:30 GMT -4
Jeff, just read the main thread. Remind me how it works with scrolls....you can either use it to cast the spell, or you can use it to learn the spell, right? But with Kal, can he learn spells from scrolls? Is that just a wizard thing? Mostly just a wizard thing. But with arcane magic, a sorcerer who becomes aware of a spell's existence through a scroll could use that to justify learning it "on his own." The rules are vague and generous when it comes to learning new magic for sorcerers and warlocks, but things like this are story reasons for becoming aware of what's possible.
|
|
Ken
Belarin Malizia
Belarin
Posts: 5,691
|
Post by Ken on Mar 25, 2020 11:14:08 GMT -4
Good morning, Jeff! Have you seen my post in Belarin's private thread?
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Mar 25, 2020 12:25:02 GMT -4
Yes, sorry. I posted.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Mar 26, 2020 10:21:39 GMT -4
If the Dragonfly reaches the juncture before the cogship decides on a direction, they might have a fight on their hands. In case it's unclear, the junction is just a three-way split in the river (the river behind, going north, and the forking southwest and southeast rivers), and the overall river is massive and wide. Nothing narrow about it. The Dragonfly is already in the middle, if not past the middle, going south, of the junction, which is the size of a small bay. Again, it helps to think of the Hyra like the Amazon, which can be up to 6 miles wide at its widest. I guess my point is, the Dragonfly can turn any which way and geographically avoid the Cogship without getting close to it, if it stays where it is. Lots of water. It's more about visibility. Everyone knows that if you can see another ship, it can usually see you.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Mar 28, 2020 12:34:41 GMT -4
From this point... "It's a roll of the bones, isn't it?" Sem says, tapping Streko on his holy symbol. "Does Olladra favor the bold? I, for one, would of course rather trust to chance and not choose to die." Brack concludes: "This concerns the fate of us, not just this ship, so this is your choice, too. I can outmaneuver the Cogship, but I can't outrun her." ...I’m going to wait until (1) everybody weighs in and (2) a decision is made.
|
|
Brian
Melethos (tiefling)
Melethos
Posts: 5,085
|
Post by Brian on Apr 15, 2020 17:21:28 GMT -4
I took a closer look at the map Jeff put up with his Belarin thread. In the upper left corner is a place called "The Waisting Plain." Does that have to do with our expanding guts during this shutdown, pertinent to beer consumption?
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 15, 2020 17:23:39 GMT -4
Hah! Well, in Xen'drik, you never do know.... I'll certainly amend that the next chance I can.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 17, 2020 13:29:31 GMT -4
"Dol Arrah, we bid You aid these worthy people, strengthen them with Your Warmth to be steadfast in the coming battle." I know Brian it's hard not to drop in game terms!
Anyway, Aid for Belarin, Streko, and Kal...No worries, guys. Don't sweat things like spell names. I think it's okay to use them in dialogue, and you've seen me do it. I capitalize them usually, to make them proper nouns; they're Common translations of arcane words, ultimately. Made understandable. But for the one you're talking about, I'd have Adamant call it the Aid of Dol Arrah or somesuch. Give it the proper divine attribution and it's good to go. That said, yeah, I'd avoid formalizing feat and maneuver names in actual character dialogue.
|
|
Dave W.
Adamant (Warforged)
Adamant
Posts: 4,643
|
Post by Dave W. on Apr 17, 2020 16:00:22 GMT -4
I've tended to try to avoid spell names but I like your suggestion of pouring Dol Arrah's name all over them... I'll do that in the future... In Call of Cthulhu they always encourage making up weird names for spells to obscure them... but that's a different story really. I'll still try to avoid game mechanics like not saying, "I can increase your current and maximum hp by 5 points"...
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 17, 2020 16:16:55 GMT -4
It can get fun and grandiose. Zone of Truth could be called the Sovereign of Sun and Sacrifice's Circle of Veracity! But feel free to mix them up and get creative. Compelled Duel can be the Lady's Challenge of Mettle.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 17, 2020 16:21:13 GMT -4
So the Aid would give Belarin, Streko, and Kal an increase in max and current hp so it would stack with the temp hp from Inspiring Leader Hmm! Actually, those aren't temporary hit points at all. They're real hit points, they're just....errr, temporary. Temporary hit points just sit as a buffer. But Aid actually changes regular hit points and boosts them for that time. I've reflected this in the Quickstats tab so you can see it what it looks like. So Belarin right now has 75 hit points (5 higher than his normal) and yet 12 temp hit points stacked on top of that as a shield.
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 17, 2020 17:16:56 GMT -4
It can get fun and grandiose. Zone of Truth could be called the Sovereign of Sun and Sacrifice's Circle of Veracity! But feel free to mix them up and get creative. Compelled Duel can be the Lady's Challenge of Mettle. When Kal does it, it's just called being Kal.
|
|
Ken
Belarin Malizia
Belarin
Posts: 5,691
|
Post by Ken on Apr 18, 2020 10:25:25 GMT -4
But feel free to mix them up and get creative. Compelled Duel can be the Lady's Challenge of Mettle. Yep! Belarin's Soulsorrow's Armor is just a renamed Armor of Agathys, because what self-respecting fey would be called (gulp) Agathys?
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 20, 2020 8:39:14 GMT -4
If Streko does intend to employ Control Water, please please reread how the spell works and then be specific about your use of it. Remember that the range is 300 ft. (so the ship needs to get close enough to it first), the baseline area of effect is "a cube up to 100 feet on a side," and that the only option involving water "surging" would probably be the vortex option. (You can also redirect flow in that specific portion of water but that's relative to its existing speed/current.) But mostly just be clear about where the spell is targeting. Give me as much detail as you can for me to work with.
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 20, 2020 9:06:56 GMT -4
Jeff, before I post for Kal, how big and/or heavy do we suppose the barrier to be, for purposes of Telekinesis or Animate Objects?
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 20, 2020 9:32:08 GMT -4
For starts, only Brack and Shorak have even spied the thing, and only Shorak has a good sense of what it looks like. But if/when Kal is able to see it, picture it like a single piece of rope (that's got some sort of water plant-like material tied to it along its length) and it's several hundreds of feet long. The length alone would make it Large, if not Huge (were it to be coiled together). But no one can see if it has anything beneath it, either. The visible portion (and maybe that's all it is, you don't know) appears like a rope floating anchored at one end and attached at the other somewhere on land in the jungle.
But also remember the range of your spell and what the mechanics are around objects "securely attached to a surface."
As far as heavy it would be, you don't know, but you can approximate it like hemp rope. Which is 10 lbs for every 50 ft. But Telekinesis would be able to handle a ton of rope (since that spell can lift objects up to 1000 lbs.).
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 20, 2020 10:20:34 GMT -4
Kal looks out to the east, where he saw the movement on the outcropping, then back to the western bank. I think you have it backwards. I will provide a visual soon to help. But basically: West side (starboard, your right) is the rocky side. East side (port, your left) is the flatter jungle side form which that weird plant-rope originates.
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 20, 2020 10:29:33 GMT -4
Kal looks out to the east, where he saw the movement on the outcropping, then back to the western bank. I think you have it backwards. I will provide a visual soon to help. But basically: West side (starboard, your right) is the rocky side. East side (port, your left) is the flatter jungle side form which that weird plant-rope originates. Geez, I swear I read that a dozen times to make sure I had it right, and I still managed to get it wrong....
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 20, 2020 10:42:43 GMT -4
Here's my 1-minute version visual (with an actual grid map coming, depending on what you guys choose to do). This gives some sense of scale. Attachments:
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 20, 2020 11:09:46 GMT -4
Here's my 1-minute version visual (with an actual grid map coming, depending on what you guys choose to do). This gives some sense of scale. Thanks. I'm not going to edit, but I think everyone gets the point of what Kal is trying to say.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 20, 2020 12:22:10 GMT -4
I've edited for you. I think it's important to stay as clear as possible.
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 22, 2020 10:53:26 GMT -4
First, I just want to say that I wasn't trying to hijack the plan or anything. I think Kal was just letting a bit of his inner Elvis out. Brian, you're right...I wrote ballistae and meant crossbows. I'll fix that. My suggestion is for Brack to stay at least 150' from the western shore. I think that probably puts us out of the range of most spells and ranged weapons. It also puts us minimally over the barrier, although I don't know how wide the Dragonfly is.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 22, 2020 11:03:26 GMT -4
Per map posts like this one from some days back, the Dragonfly is about 35 ft. wide, but that's from gunwale to gunwale, not taking into account the "wing" fins.
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 22, 2020 11:23:59 GMT -4
Cool cool. Then my suggestion is he aims for 200' from the western shore, assuming we can move the barrier. If that's what he aims for, then he can make a quick adjustment one way or the other if it doesn't work or an ambush shows up on shore.
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 22, 2020 11:34:23 GMT -4
|
|
Darren
Kalarian d'Deneith (human)
Kalarian
Posts: 7,310
|
Post by Darren on Apr 22, 2020 11:49:04 GMT -4
My thought was to cross the barrier at its end point. But how wide is the entire river/how long is the barrier?
|
|
Jeff
Administrator
Dungeon Master
Posts: 15,166
|
Post by Jeff on Apr 22, 2020 11:54:26 GMT -4
Best you can get is estimates when it comes to the full length. Per Brack, the river at this narrow point is less than a mile wide. Probably much less. A full mile is 5,280 feet. But you can see that the planty barrier stretches across most of that length, leaving a gap of just over 200 feet.
|
|